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 SHOTGUN TRAINING

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Posts : 66
Experience Points : 192
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Join date : 2018-12-04

Character sheet
Health Points:
SHOTGUN TRAINING Left_bar_bleue500/500SHOTGUN TRAINING Empty_bar_bleue  (500/500)
Shield Points:
SHOTGUN TRAINING Left_bar_bleue100/100SHOTGUN TRAINING Empty_bar_bleue  (100/100)
Armor Percentage:
SHOTGUN TRAINING Left_bar_bleue5/5SHOTGUN TRAINING Empty_bar_bleue  (5/5)

SHOTGUN TRAINING Empty
PostSubject: SHOTGUN TRAINING   SHOTGUN TRAINING EmptyWed Dec 19, 2018 3:42 am

SHOTGUN TRAINING


SHOTGUN TRAINING DXHikFW


Every character can use any weapon but without proper training, your weapon will suffer -70% to attack and damage. Learning first rank of any weapon category removes the penalty.

Shotguns are one of the primary weapons in the Mass Effect universe. These weapons typically deal very high damage at close range but at the expense of less accuracy over larger distances.

Rank1
Shotgun Attack: 5% Passive
Shotgun Damage: 5% Passive

Rank2
Shotgun Attack: 10% Passive
Pistol Damage: 10% Passive

Rank3
Shotgun Attack: 15% Passive
Shotgun Damage: 15% Passive
Carnage is an talent used with shotguns to fire a concentrated fireball-like blast from the shotgun, causing it to deal massive amounts of damage to anything it strikes. Using carnage eliminates range penalty. However carnage is considered a projectile and allows projectile counters (such is throw). The point of impact deals full shotgun damage, while the 1 square radius receives 50% damage from it.
Cooldown: 3 Rounds

Rank4
Shotgun Attack: 20% Passive
Shotgun Damage: 20% Passive
Carnage is an talent used with shotguns to fire a concentrated fireball-like blast from the shotgun, causing it to deal massive amounts of damage to anything it strikes. Using carnage eliminates range penalty. However carnage is considered a projectile and allows projectile counters (such is throw). The point of impact deals full shotgun damage, while the 1 square radius receives 75% damage from it.
Cooldown: 3 Rounds
EvolutionA: +5% Critical Chance
EvolutionB: +5% Critical Multiplier

Rank5
Shotgun Attack: 25% Passive
Shotgun Damage: 25% Passive
Carnage is an talent used with shotguns to fire a concentrated fireball-like blast from the shotgun, causing it to deal massive amounts of damage to anything it strikes. Using carnage eliminates range penalty. However carnage is considered a projectile and allows projectile counters (such is throw). The point of impact deals full shotgun damage, while the 1 square radius receives 100% damage from it.
Cooldown: 3 Rounds
EvolutionA: +5% Critical Chance
EvolutionB: +5% Critical Multiplier
EvolutionC: +5% Status Chance
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» SUBMACHINE GUN TRAINING
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