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 STICKY GRENADE

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Posts : 66
Experience Points : 192
Reputation : 0
Join date : 2018-12-04

Character sheet
Health Points:
STICKY GRENADE Left_bar_bleue500/500STICKY GRENADE Empty_bar_bleue  (500/500)
Shield Points:
STICKY GRENADE Left_bar_bleue100/100STICKY GRENADE Empty_bar_bleue  (100/100)
Armor Percentage:
STICKY GRENADE Left_bar_bleue5/5STICKY GRENADE Empty_bar_bleue  (5/5)

STICKY GRENADE Empty
PostSubject: STICKY GRENADE   STICKY GRENADE EmptyMon Jan 07, 2019 7:30 am

STICKY GRENADE


STICKY GRENADE FWuu6gW


Sticky Grenade, when thrown, sticks to your opponent for short time, and then explodes, dealing puncture damage to the target, and impact damage to everyone else caught in the blast. As every type of grenade, there is no cooldown and their damage is significantly higher than other attacks. However, grenades have limited carrying capacity and must be resupplied before the mission starts, or be found in the world through loot.

Rank1
Range: 6 Squares
Damage: 11 per Character Level
Damage Type: 100% Puncture to target, 100% Impact radius
Radius: 1 Square from the point of impact
Turns before explosion: 3
Grenade Capacity: 1
Cooldown: No cooldown but it consumes Frag Grenade item

Rank2
Range: 7 Squares
Damage: 12 per Character Level
Damage Type: 100% Puncture to target, 100% Impact radius
Radius: 1 Square from the point of impact
Turns before explosion: 3
Grenade Capacity: 2
Cooldown: No cooldown but it consumes Frag Grenade item

Rank3
Range: 8 Squares
Damage: 13 per Character Level
Damage Type: 100% Puncture to target, 100% Impact radius
Radius: 1 Square from the point of impact
Turns before explosion: 3
Grenade Capacity: 3
Cooldown: No cooldown but it consumes Frag Grenade item

Rank4
Range: 9 Squares
Damage: 14 per Character Level
Damage Type: 100% Puncture to target, 100% Impact radius
Radius: 1 Square from the point of impact
Turns before explosion: 3
Grenade Capacity: 3
Cooldown: No cooldown but it consumes Frag Grenade item
EvolutionA: +25% Sticky Grenade Damage
EvolutionB: +1 Square Radius

Rank5
Range: 10 Squares
Damage: 15 per Character Level
Damage Type: 100% Puncture to target, 100% Impact radius
Radius: 1 Square from the point of impact
Turns before explosion: 3
Grenade Capacity: 3
Cooldown: No cooldown but it consumes Frag Grenade item
EvolutionA: Shooting Target that has been hit with Stick Grenade detonates the grenade immediately, adding 50% damage to explosion from the weapon it received hit from
EvolutionB: On a failed fortitude save, target will struggle to remove grenade from itself, and will take no actions until the grenade explodes
EvolutionC: Sticky Grenade, when explodes and damages armor with puncture, removes all armor damage reduction from the target for 3 turns
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