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 PROXY MINE

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Posts : 66
Experience Points : 192
Reputation : 0
Join date : 2018-12-04

Character sheet
Health Points:
PROXY MINE Left_bar_bleue500/500PROXY MINE Empty_bar_bleue  (500/500)
Shield Points:
PROXY MINE Left_bar_bleue100/100PROXY MINE Empty_bar_bleue  (100/100)
Armor Percentage:
PROXY MINE Left_bar_bleue5/5PROXY MINE Empty_bar_bleue  (5/5)

PROXY MINE Empty
PostSubject: PROXY MINE   PROXY MINE EmptyMon Jan 07, 2019 10:14 am

PROXY MINE


PROXY MINE ZzHQbCw


Proxy or Proximity mine is a mine that explodes when something approaches within a certain distance. Proxy mine cannot be detected by enemy unless they use anti stealth technology (tactical scan, geth scanner, and such). You can fire this sticky mine into traffic, if you target is a surface and not an enemy, then no attack roll will be required. It will detonate when an enemy steps within range, it detects motion, and thus will detonate even if invisible enemy approaches, breaking their cloak even if the user himself don't know enemy location. Proxy mines are useful as traps to stop enemies from advancing. As every type of mine, proxy mines have limited carrying capacity, and must be resupplied before mission starts, or be found in the world through loot.

Rank1
Range: 6 Squares
Damage: 6 per Character Level
Damage Type: Impact
Radius: 1 Square from the point of impact
Status Effect: Prevents Move Action
Status Duration: Until your next turn ends
Mine Capacity: 1
Cooldown: No cooldown but it consumes Proxy Mine item

Rank2
Range: 7 Squares
Damage: 7 per Character Level
Damage Type: Impact
Radius: 1 Square from the point of impact
Status Effect: Prevents Move Action
Status Duration: Until your next turn ends
Mine Capacity: 2
Cooldown: No cooldown but it consumes Proxy Mine item

Rank3
Range: 8 Squares
Damage: 8 per Character Level
Damage Type: Impact
Radius: 1 Square from the point of impact
Status Effect: Prevents Move Action
Status Duration: Until your next turn ends
Mine Capacity: 3
Cooldown: No cooldown but it consumes Proxy Mine item

Rank4
Range: 9 Squares
Damage: 9 per Character Level
Damage Type: Impact
Radius: 1 Square from the point of impact
Status Effect: Prevents Move Action
Status Duration: Until your next turn ends
Mine Capacity: 1
Cooldown: No cooldown but it consumes Proxy Mine item
Cooldown: No cooldown but it consumes Frag Grenade item
EvolutionA: +1 Mine Capacity
EvolutionB: +1 Round Status Duration

Rank5
Range: 10 Squares
Damage: 10 per Character Level
Damage Type: Impact
Radius: 1 Square from the point of impact
Status Effect: Prevents Move Action
Status Duration: Until your next turn ends
Mine Capacity: 1
Cooldown: No cooldown but it consumes Proxy Mine item
EvolutionA: +1 Mine Capacity
EvolutionB: +1 Round Status Duration
EvolutionC: +1 Radius
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