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 CONCUSSIVE SHOT

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Posts : 66
Experience Points : 192
Reputation : 0
Join date : 2018-12-04

Character sheet
Health Points:
CONCUSSIVE SHOT Left_bar_bleue500/500CONCUSSIVE SHOT Empty_bar_bleue  (500/500)
Shield Points:
CONCUSSIVE SHOT Left_bar_bleue100/100CONCUSSIVE SHOT Empty_bar_bleue  (100/100)
Armor Percentage:
CONCUSSIVE SHOT Left_bar_bleue5/5CONCUSSIVE SHOT Empty_bar_bleue  (5/5)

CONCUSSIVE SHOT Empty
PostSubject: CONCUSSIVE SHOT   CONCUSSIVE SHOT EmptyFri Dec 21, 2018 12:20 am

CONCUSSIVE SHOT


CONCUSSIVE SHOT ZrChqL4


This talent alters the character’s weapon to deliver a single shot with more impact force. The shot travels faster and when it connects explodes sending the target back. Affected targets can save to avoid being pushed back. To use this attack, the character must make a normal One-Shot attack. He must decide to use this power before the attack roll is made. If the attack is successful, the shot does not deal its normal damage, being replaced instead by this power’s effects. This shot is not empowered with the current ammo properties. Even if the attack resulted on a critical hit, this power’s statistics remain the same, unless otherwise stated. Concussive Shot can still prone target despite of armor, shields or barriers. Concussive is projectile and thus has travel time that can be countered.

Rank1
Range: 6 Squares
Impact Damage: 1 per Character Level
Force: 1 Square
Status Effect: Prone
Cooldown: 3 Rounds

Rank2
Range: 7 Squares
Impact Damage: 2 per Character Level
Force: 1 Square
Status Effect: Prone
Cooldown: 3 Rounds

Rank3
Range: 8 Squares
Impact Damage: 3 per Character Level
Force: 1 Square
Status Effect: Prone
Cooldown: 3 Rounds

Rank4
Range: 9 Squares
Impact Damage: 4 per Character Level
Force: 1 Square
Status Effect: Prone
Cooldown: 3 Rounds
EvolutionA: +25% Damage vs Heated/Burning Target
EvolutionB: +25% Damage vs Chilled/Frozen Target

Rank5
Range: 10 Squares
Impact Damage: 5 per Character Level
Force: 1 Square
Status Effect: Prone
Cooldown: 3 Rounds
EvolutionA: +100% Damage vs Barrier
EvolutionB: Adds Ammo Type Talent Damage
EvolutionC: Adds first bullet damage to Concussive Shot
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