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 SINGULARITY

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Ody
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Ody


Posts : 66
Experience Points : 192
Reputation : 0
Join date : 2018-12-04

Character sheet
Health Points:
SINGULARITY Left_bar_bleue500/500SINGULARITY Empty_bar_bleue  (500/500)
Shield Points:
SINGULARITY Left_bar_bleue100/100SINGULARITY Empty_bar_bleue  (100/100)
Armor Percentage:
SINGULARITY Left_bar_bleue5/5SINGULARITY Empty_bar_bleue  (5/5)

SINGULARITY Empty
PostSubject: SINGULARITY   SINGULARITY EmptyTue Dec 18, 2018 12:25 pm

SINGULARITY


SINGULARITY XEiHE33


Singularity is a biotic power that launches a dark energy sphere to create an intense mass effect field. The field creates a gravity well akin to a black hole. Enemies are drawn into the Singularity and held briefly helpless in orbit while protected enemies are held in place. If targets are protected by shields or barriers, they will not be helpless, they can still attack but cannot move out of the field via standard movement action. The singularity will drain any shields or biotic barriers of enemies over time. Enemies within the singularity field are open to biotic explosion, which at same time ends the singularity itself.

Use: Standard Action
Associated Attribute: Wisdom
Counter: Shields, Barriers, Dodge
Saves: Reflex
Status: Bio Primed


Rank1
Range: 6 Square
Damage Per Round: 5 +5% Per Wisdom Modifier (+50% vs Barriers)
Duration: 1 Round +1 Per Wisdom Modifier
Radius: 1 Square from the point of impact
Cooldown: 5 Rounds

Rank2
Range: 7 Square
Damage Per Round: 10 +5% Per Wisdom Modifier (+50% vs Barriers)
Duration: 2 Round +1 Per Wisdom Modifier
Radius: 1 Square from the point of impact
Cooldown: 5 Rounds

Rank3
Range: 8 Square
Damage Per Round: 15 +5% Per Wisdom Modifier (+50% vs Barriers)
Duration: 3 Round +1 Per Wisdom Modifier
Radius: 1 Square from the point of impact
Cooldown: 5 Rounds

Rank4
Range: 9 Square
Damage Per Round: 20 +5% Per Wisdom Modifier (+50% vs Barriers)
Duration: 4 Round +1 Per Wisdom Modifier
Radius: 1 Square from the point of impact
Cooldown: 5 Rounds
EvolutionA: +1 Square Radius
EvolutionB: -1 Round Cooldown

Rank5
Range: 10 Square
Damage Per Round: 25 +5% Per Wisdom Modifier (+50% vs Barriers)
Duration: 1 Round +1 Per Wisdom Modifier
Radius: 1 Square from the point of impact
Cooldown: 5 Rounds
EvolutionA: +1 Square Radius
EvolutionB: -1 Round Cooldown
EvolutionC: Protected Enemies receive penalty to all attacks as their weapons are drawn towards the center of the field. The penalty of attack equals the caster's Wisdom Modifer.
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